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This report examines how digital technology change is affecting artistic activity and how artistic activity is affecting digital technology. Artistic activity is broadly defined to include design, film, computer games, architecture, music and fashion as well as art. The focus is on digital technology’s role in creative activity. The study examines global trends with a particular focus on the European Union (EU). It describes likely future trends and sets out policy options to encourage activity at ...

The Collaborative Economy

Uuring 21-12-2015

Ever since its appearance, Internet has allowed us to collaborate with other people remotely. In the 80's, email was the breakthrough that enabled exchange of digital materials. In the 90's, the World Wide Web opened collaboration on web sites. After 2000, social media and e-meeting technologies enabled face-to-face interaction with others via the Internet. New modes of collaboration, such as crowd sourcing, crowd funding, co-creation or open design are reaching mainstream use. Advances in technologies ...

TThe study Open Innovation in Industry, Including 3D Printing includes a number of examples on good practices developed in different Member States. The study looks at the broad concept of open innovation as such and also in relation with key enabling technologies like 3D printing which is on the peak of inflated expectations. They should be viewed as parallel and even reinforcing developments. Further the document makes policy recommendations for actions at EU, national and regional level This leaflet ...

New technologies and innovation concepts are important pathways for growth and competitiveness. Open innovation can strengthen innovation ecosystems. 3D printing has the potential to significantly impact the way production and innovation takes place. It is still hard to predict where and how exactly 3D printing will transform our economy and society. This study, provided by Policy Department A at the request of the ITRE committee, describes the mutual reinforcement of open innovation and additive ...